Website powered by

SKY Ogre

I modeled this Ogre for a SKY TV commercial. I was responsible for the polygon modeling, ZBrush sculpt, blendshapes and UVs. I also did the base texture for the body witch was tweaked and enhanced by my friend Fabio Sciedlarczyk.
https://www.artstation.com/fabio_scied
Fabio was also responsible for the shaders, texture, grooming, lights and render. Rigging was done by Danilo Pinheiro and animation by Jonathan Bento and Alexandre Martins.

Ogre SKY - Turntable

Ogre SKY - Wireframe

Ogre SKy - Final Edited

screenshot from the commercial 01

screenshot from the commercial 01

screenshot from the commercial 02

screenshot from the commercial 02

screenshot from the commercial 03

screenshot from the commercial 03

screenshot from the commercial 04

screenshot from the commercial 04

Sky Ogre - shot 01

Sky Ogre - shot 02

Sky Ogre - shot 03

Sky Ogre - shot 04

Sky Ogre - shot 05

Sky Ogre - shot 06

Sky Ogre - shot 07