Back in 2017 Fabio Scied and I were commissioned to create two concept images for a Riot - League of Legends project that ended up not being released.
I was responsible for conceptualizing and modeling the scenes. For this, I used some kibashes and all sort of references, from toys to samurai movies passing through Blade Runner and so on.
The modeling was all done in Maya. I used a basic rigging setup to find the right pose for the model and contribute to dynamic of the scene.
Fabio did all the textures, shader, lighting, simulation effects (smoke, rain, fog), comp and color.